|
|
by complicated i mean a single model that can't be put together with
functions, macros, or randomization. trees, grass etc. are complicated,
but i don't think of them as the same kind of models. to me they are
more like environmental constructs (which make the surroundings of where
a model goes). clouds and skies are another example of things that are
complicated, but don't fit into my personal view of a model. of course,
anyone that can make any of the above items realistically, has praise
from me.
Warp wrote:
>
> ryan constantine <rco### [at] yahoocom> wrote:
> : but for anything complicated, a modeller is the only
> : way to go.
>
> Well, it depends on your definition of "complicated".
> For complicated generation of objects (trees, grass, galaxies...) modellers
> are not very good unless they specifically support those.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
|
|